• Do You Prefer Games With A Final Boss?
  • Do You Prefer Games With A Final Boss?

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  1. #11
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    RE: Do You Prefer Games With A Final Boss?

    Quote Originally Posted by Kokirininja
    I most certainly do. Prime example: Legend of Zelda Ocarina of Time :3
    NO!!! The final boss of Ocarina of Time is the quintessential FAIL.

    ...Other than that, I love final bosses with a distinct challenge.
    A boy has the right to dream. There are endless possibilities stretched out before him. What awaits him down the path he will then have to choose; the boy doesn't always know. At some point the boy then becomes an adult, and learns what he was able to become. Joy and sadness will forever accompany this. He is confronted with a choice; when this happens, does he bid his past farewell in his heart? Once a boy becomes an adult, he can no longer go back to being a boy; the boy is now a man. Only one thing can be said: "A boy has the right to dream.". For those endless possibilities are stretched out before him.

    We must remember...all men were once boys.

  2. #12
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    RE: Do You Prefer Games With A Final Boss?

    Loved Ocarina Of Time and trust me, I play that game still to this day at least once a year as my holiday tradition.

    That said, the final boss was as RT made it, a fail.
    Why? Because...
    when you first fight Ganondorf in his castle, the fight is really the same fight as the shadow form of him from the Forest Temple just adding the necessity of needing the Light Arrow and to charge up your sword to swing away the big energy blast he will send to you. And when he turns into Ganon, you are just going for the tail, and if you have the Big Goron Sword, which is stronger than the Master Sword, it makes the fight quicker, because even when the Master Sword is knocked from your hands, you just equip the Big Goron Sword and whack away
    And as much as I hate to admit it, even Final Fantasy VII's final boss was not hard at all. In fact, it's rather easy in comparison to most other bosses in the game.

    But for the purpose of this topic and the sake of keeping it on track, I do enjoy final bosses over final missions. The ONLY game that has a good final mission over final bosses is Animal Crossing. Because you can't friggin' do anything to the other towns folk (minus using pitfalls on them and/or hitting them with a net) that would be deemed as "defeating" them. I feel that if you have a final boss, especially for a game with a perpetrator of the problems within the game that you are playing, it does bring closure to the end of the problems.

    And if the game developers tell the story and make the game right, the games that don't tell you who the final boss is makes it even sweeter to find out and defeat them. Silent Hill is a perfect example
    In Silent Hill 3:
    You really don't know what the last boss is. Apparently, the last boss is the God of Silent Hill. In fact, the only way I figured out who or what the Final Boss was, was by looking at Gamefaqs.
    "We All Make Choices. But In The End, Our Choices Make Us."
    -Andrew Ryan

  3. #13
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    RE: Do You Prefer Games With A Final Boss?

    When I was nine years old, I didn't know how to run from battles in FFVII until the second disc. Sort of embarrassing, I know. As a result however, I was able to defeat the final bosses with just a few moves since I also got some of the most powerful materia, etc. It was one of the easiest final boss fights I've ever come across.

    Man, I need to find my old memory card and see if my FFVII save games are still on there from nearly fifteen years ago. Geeze, I think I even named Tifa after a crush of mine. That would be a laugh to see.

    Sometimes, final bosses suck. And in some cases, a final "chase" scene or a massive horde of enemies works better than a single annoying antagonist. It's subjective I guess.

  4. #14
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    While I've always enjoyed and expected games to have a final boss, I've realized that this not always necessary. I'd like to see more games eschew this tired old game design trope. Nowadays, with the explosion of the indie scene we're seeing more unique experiences that are challenging normal conventions. Nowadays, I prefer that a game is enjoyable to play at any given point and doesn't rely on an end-boss crescendo to entertain me.

  5. #15
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    In my opinion the best games always have bosses and yes, definitely a final boss is required. All of my favorite games have final bosses, so I would deifnitely have to say that yes, it's a requirement.

  6. #16
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    Of course! Final bosses are what make some games' finales memorable. If you just got to the ending it would be boring, so fighting a tough final boss to get to it is definitely more fun and s more memorable way of finishing a game.

  7. #17
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    I've always enjoyed fighting final bosses in games. It gives me something to work towards. Although, in most games there are the hidden bosses that are even harder to beat than the end boss. Final Fantasy used to do it all the time. Those were the good old days

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