• Anyone on here buy the Switch yet?
  • Anyone on here buy the Switch yet?

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  1. #1
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    Anyone on here buy the Switch yet?

    I am still debating on when I will get it. I think more than likely I will be waiting till the end of the year and buy it in the 3rd quarter. This way more games will be out and there should be deals for Christmas running. There is only the one game out right now that I want to play (Zelda). I am shocked that the Mario games, both the story and the Kart did not come out with the original release. I don't understand why they did that. I guess maybe they wanted people focusing on Zelda? *shrugs*

    Anyways, does anyone on here have one?

    If not, do you plan on getting one and if so, when?

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  3. #2
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    I think I might be the only (active) OSN user to own one. Buying a system on day one when the software library isn't great, hardware kinks haven't been ironed out, and the price is at its' highest is never a good idea. That said, I'm a shameless Zelda fanboy as most of you know, and I wasn't about to settle for the Wii U version. Getting the new Nintendo console to play the new Zelda is almost a tradition for me at this point, I begged my mom to buy me a GameCube for Christmas for Wind Waker, and did the same for the Wii when Twilight Princess came out. I feel somewhat justified in my purchase since the money I got for selling my Wii U and games paid for it entirely, but anyway...

    The Switch is a neat little system. It might only be a little more powerful than a last-gen machine, but you can't really blame it considering the small size of the thing. Seriously, this thing is tiny. Here's a picture of it next to a SNES controller for scale:



    As someone who has only ever bought Nintendo hardware for first-party software, I can't say I personally have an issue with it on the hardware end of things. This will, however, be a problem when it comes to third-party support. It's difficult to say how well the Switch will do from here on, though initial sales were high that seems to be stagnating. I suppose the idea of playing Skyrim on the go might be an attractive prospect to some people, but downgraded ports of games people have already played isn't going to do much for them in the long run. To put it simply, the Switch doesn't have the capability to run 'modern' third-party releases, the Titanfall 2 developers practically laughed in their faces when asked if a Switch port would be possible, so I think that says it all when it comes to third-party support.

    If all you care about is playing the new Nintendo games like I do, then like any Nintendo system it'll be worth it for you. I love the modular design of the system itself, swapping between docked and handheld mode really is as easy as they made it look in the adverts. It's sleek, it's small, and it has a decent amount of power for what it is. Peripherals are extremely expensive, but for what it's worth my controllers haven't run out of charge once since I got it, and that's even with a solid week of binge-playing Zelda. They have yet to make a lot of changes to the system software as it's bare bones at the moment, but when the eventual Web Browser and Netflix/Crunchyroll support rolls out, I can definitely see myself perching it up on my desk while IMing with friends or whatever.

    All in all, I really like it and it already has a good number of games I'm looking forward to. I love the look of ARMS, not sure if it'll play as good as it looks but I'm sure it'll be fun regardless, Mario Kart 8 was one of my favourite games on the Wii U (and the best Mario Kart to date in my opinion) so the idea of being able to play it on the Switch with additional content is exciting to me, and Super Mario Odyssey is looking to be the first 'open' Mario game since 64 and Sunshine. I'll say what I would say about any 'modern' Nintendo machine, and that's that you should only get one if you want to play the Nintendo games.

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  5. #3
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    Firstly I should probably describe my experiences with launch purchases. I can only think of a few consoles I've bought at launch, or close to launch. Surprisingly (given my overall opinion) these were mostly Nintendo. Although I've only bought one Nintendo console exactly at launch and that was the Nintendo Wii. I worked pretty long hours at a supermarket called Sainsbury's given how I went to a college full-time (so in total nearly sixty hours, then there was spare time I had to spend studying) which wore me out a bit and I just wanted to enjoy my Christmas that year. (2006 I believe.) The supermarket was offering an employee discount for the Wii so I just decided "fuck it", and got one. Having the launch title Red Steel which was fun as hell, and soon after WarioWare: Smooth Moves made me a happy customer. I got a Nintendo DS maybe six months or so after launch as there was a good deal on the Nintendogs bundle. Fortunately with these Nintendo consoles I didn't experience any particular errors, though the original Nintendo DS's design was bad compared to its DS Lite redesign.

    Ten years later I hadn't bought a console at launch until late last year, and it isn't a conventional "console", but rather a crowd-funded entirely Chinese system. Hardware designed in China often gets a bad rap, but GPD delivers. The GPD-WIN is a Windows 10 handheld that is similar to the 3DS in design (though instead of a second screen it has a full keyboard and more Xbox-like controls) and size, and for me it offers more than the Switch and that's why it is relevant to my post.



    (Second is longer, but well worth watching.)



    So, the relevance is that because I own a GPD-WIN at this stage I have no reason to buy a Switch. My WIN will play practically all of the Steam indie games I have on Steam and almost all of my AAA titles, of course with the latest graphically intensive games being an exception, but the fact it runs Skyrim should suggest that its quite powerful for its size. I don't know whether the Switch's hardware is more powerful but I think the WIN runs at a higher resolution than the Switch in its portable mode. (Not certain if the Switch runs games at 720p.) I think it would cost about $100 more. The WIN can also run PSP and GameCube games, as evident by the footage of Super Smash Bros. Melee in the first video, and various videos of it running games like Super Mario Sunshine and Wind Waker. Yes, the Switch will no doubt have some nice exclusives over time as well as Breath of the Wild, but these don't warrant an extra purchase at this stage until the Switch gets significant discounts. Also, the WIN has a HDMI-out, so like the Switch it can run on a TV with no problem. I'm primarily a PC gamer, so I suppose my scenario is different since I already have a huge library available. I can see why somebody else would get a Switch. But for me, this is why I don't intend to for the foreseeable future.

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  7. #4
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    Don't need a Switch ATM, though I assume I'll pick one up eventually. (I had my Wii U for Zelda.) For reference, I'll just be picking up a PS4 this April, so if I get a Switch it may not be until 2019 or 2020.

    I would have skipped out on the Wii U entirely were it not for Smash 4, tbh. Brawl left a sour taste in my mouth, but Mega Man hype pulled me back in. Not sure what Nintendo could do to pull me in this time, but they usually find a way. Unfortunately, most of Nintendo's software is becoming less and less interesting for me.

    Each new Pokemon generation continues to bore me a little more than the last. (I enjoyed Sun and Moon...after 3 hours of the most brain-dead tutorial area I've played since Twilight Princess. lol) Metroid has been all but abandoned. F-Zero is dead. Star Fox is basically Nintendo's "Sonic the Hedgehog", except he doesn't even have an equivalent to Generations or Colors to give the fanbase hope. (And Sonic at least had 4 or 5 good games before the series fell off, <_<). Smash Bros has basically peaked. (4 was great, but it was basically a faster Brawl without any of the things that made Brawl frustrating.) Mario has gone from "Wow, Nintendo is bringing out a new Mario!" to "Oh, Nintendo is bringing out a new Mario" due to over-saturation during the Wii and Wii U gens.

    BotW was, however, incredible. I would definitely buy a Switch to play the next Zelda, if this game is any indication of future quality. But I've also learned from dealing with TP's launch and the Wii U to never have any expectations for Zelda until the day it releases.

    Overall, Nintendo's first party IPs are losing their luster, for me. They're still good games, but they're good as a collective. Single titles don't pack the same "oomf" as they used to, imo.
    Life is demanding, without understanding.

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  9. #5
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    As I was checking the popular threads on Reddit this morning, I came across this post: https://www.reddit.com/r/NintendoSwi...to_drivesteer/

    It's basically talking about how someone's disabled daughter was able to enjoy playing Mario Kart because of the auto steer/accelerate options in the Switch version. I've played around with these options myself, and they're nice to have for when you just want to have a laugh with your family. My mother was able to enjoy herself despite not being very good at games, which is more or less what the Wii was all about. You could argue that ANY other system could go to these lenghts if they wanted to, there are controllers made specifically for people with disabilities (and many games have colorblind options) but the accessibility presented with the Switch is something legitimitely worth acknowledging, I think. Anyway, here's a comment from someone further down:

    It seems Nintendo is adding little Accessibility features here and there in their games that enable people with disabilities to enjoy video games as well. I hope they keep it up. The story of the visually disabled man and his wife being able to play 1-2 Switch (cause you don't have to look at the screen) was just as inspiring as your story and I think just a glimpse at what Nintendo has in store for accessibility options going forward. Exciting stuff.
    I honestly think this is the right path for Nintendo. 'Hardcore' gamers already have three options at their disposal; PC, PlayStation, or Xbox. Do we really need a fourth one added to that mix? I don't think so. In my opinion Nintendo should keep targetting the casual market and people who would not ordinarily play games for one reason or another, whether that's people with disabilities or people who are typically intimidated by video games in general. There will always be people in that niche, and they've had a lot of success exploring that in the past. Breath of the Wild is proof that Nintendo can still strike a balance between appeasing their 'core' fans are newcomers alike, all I can say is I hope they can keep this going for the long haul.

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