• What are three of your favorite games of all time?
  • What are three of your favorite games of all time?

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  1. #1
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    What are three of your favorite games of all time?

    What are your favorite games of all time, and why? I could probably name 100 that I adore, but for the sake of brevity, let's keep it to three. I'll start us off, in no particular order:

    1. Banjo-Kazooie: Nuts & Bolts
    Banjo-Kazooie is a pretty well-known and beloved series, but Banjo-Kazooie: Nuts & Bolts is anything but. Most people consider this game the title which killed the franchise, and calling it the black sheep would be an understatement. Whereas the original games were fairly simple platformers with a focus on puzzle-solving and adventuring, Nuts & Bolts changed things up by giving players the ability to create various machines and vehicles in place of special moves and powers that the original games had. This was a polarizing design choice, as it shifted focus away from hopping and skipping to full-fledged engineering. While I understand why some people didn't like this change, it was exactly the game I wanted: a true sandbox that you can explore with machines of your own creation. I've always loved tinkering with things, and finally having a game which allowed me to build whatever I could imagine was kind of a dream come true. Set, too, amongst the beautiful backdrop of Banjo's world, one filled with things to do and secrets to uncover, and complimented by the wonderful music the series is known for, this game just struck every chord for me.

    2. Resident Evil 4
    In my opinion, an easy contender for "best game ever made" by any reasonable metric. A few fans of the series were disappointed to see the abandonment of true survival horror mechanics in favor of mostly straight up machismo-fueled action, but I had way too much fun with it to care. Whether it was the cheesy B-movie dialogue, the impressive visuals, the satisfying weapons or the myriad different environments to explore, I just loved everything about this game. You haven't quite lived until you've seen a muscular blonde man make a zombified Spaniard's head explode with a well-placed sniper round. I've probably beaten this game several dozen times and I plan on beating it again soon.

    3. Goblin Commander: Unleash the Horde
    Fun fact: I've never spoken to anyone who has ever played or even heard of this game. It's an obscure gem of the greatest magnitude, but it deserved so much better. Essentially, it is a real-time strategy game designed for consoles. You control different goblin clans, each which has different units and unique abilities, and pit them against one another in a series of story missions (or splitscreen multiplayer mode), with a variety of objectives. While simplistic by PC RTS standards, what really won me over with this game was the atmosphere: it has an absoutely enchanting vibe about it. The visuals, while rudimentary, are incredibly vibrant and colorful, and the soundtrack is composed of calm, ambient tracks that sound like something you'd listen to while meditating. Many times I will simply put on the game solely to listen to the music and soak in the vibe. I've posted a link below to one of the songs from the OST in hopes that you can grasp the magical aura this game has. PS: it emulates perfectly on PC, give it a try if you're in the mood.

    YouTube

    So, what are your favorite games?

  2. #2
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    1. DOOM

    OK, it's not a big surprise if you look at my avatar or if you ask Mantis and he'll attest that I never shut up about it. As far as I'm concerned, it's the perfect game. It's fast paced, frantic combat is a rush as you blaze through corridors gunning down vicious hellbeasts. It's a very simple game but there's also secrets to find that can help get useful items and power ups or even get weapons earlier than normal that makes later levels easier. Each weapon (Except the pistol) serves a purpose and you're constantly switching back and forth between them depending on what enemy you go up against. That and I love the fusion of sci-fi and demonic heavy metal imagery. It's just pure testosterone. It's a game that, no matter what mood I'm in, I can just fire it up and can just play it for hours.

    2. Devil May Cry

    I'm kind of cheating because I'm basically talking about the series as a whole (Except for 2 and the reboot, which were rubbish) but I love this series. I grew up on old school beat 'em ups of yesteryear and the series always felt like that but on steroids. The combat is so flashy and fluid that pulling off and experimenting with combos is a blast. But what makes the combat interesting is that it seems simple at first but when you practice it, you find that there is a lot of depth and nuance to it and, if you're good enough, you can pull off crazy shit like this.



    It's incredible. A lot of this stuff, I can't even pull off to save my life. Still, you could be experimenting with the combat system only to relize that you've only been scratching the surface the whole time. Not to mention I love how batshit the series is from Dante getting into a Shakespearean battle of wits in Devil May Cry 4 or Nico's van having the uncanny ability to arrive in the most unconventional of ways in Devil May Cry 5, it's always a hoot to watch. I also love Dante as a character. I love his goofy, flippant demeanor that is always present no matter how big the threat just makes him likable. The other characters like Nero and Virgil are cool too but Dante is the face of the franchise as far as I'm concerned.

    As for my third favorite...man, this is tough. I have so many favorite games to choose from. I think for my third choice I have to go with...

    3. Goldeneye 007

    I've lost so many hours playing this game. A huge reason is because of the gunplay. I think there's a science to videogame gunplay that I don't think enough developers appreciate but Goldeneye nails it. From the way the guns animate, to the sounds along with how enemies react to getting hit and the over the top theatrical deaths they have make the gun play feel so satisfying. It does a wonderful job of making you feel like you're in an action movie. Along with that, I love how you had mission objectives that you had to complete as it adds to the James Bond feel. Some people say that it's dated and in some aspects, they're probably right but I love this game, warts and all, and it has some lessons when it comes to it's gunplay that modern developers could learn a thing or two from.

  3. #3
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    Quote Originally Posted by Starwind55 View Post
    1. DOOM

    OK, it's not a big surprise if you look at my avatar or if you ask Mantis and he'll attest that I never shut up about it. As far as I'm concerned, it's the perfect game. It's fast paced, frantic combat is a rush as you blaze through corridors gunning down vicious hellbeasts. It's a very simple game but there's also secrets to find that can help get useful items and power ups or even get weapons earlier than normal that makes later levels easier. Each weapon (Except the pistol) serves a purpose and you're constantly switching back and forth between them depending on what enemy you go up against. That and I love the fusion of sci-fi and demonic heavy metal imagery. It's just pure testosterone. It's a game that, no matter what mood I'm in, I can just fire it up and can just play it for hours.

    2. Devil May Cry

    I'm kind of cheating because I'm basically talking about the series as a whole (Except for 2 and the reboot, which were rubbish) but I love this series. I grew up on old school beat 'em ups of yesteryear and the series always felt like that but on steroids. The combat is so flashy and fluid that pulling off and experimenting with combos is a blast. But what makes the combat interesting is that it seems simple at first but when you practice it, you find that there is a lot of depth and nuance to it and, if you're good enough, you can pull off crazy shit like this.



    It's incredible. A lot of this stuff, I can't even pull off to save my life. Still, you could be experimenting with the combat system only to relize that you've only been scratching the surface the whole time. Not to mention I love how batshit the series is from Dante getting into a Shakespearean battle of wits in Devil May Cry 4 or Nico's van having the uncanny ability to arrive in the most unconventional of ways in Devil May Cry 5, it's always a hoot to watch. I also love Dante as a character. I love his goofy, flippant demeanor that is always present no matter how big the threat just makes him likable. The other characters like Nero and Virgil are cool too but Dante is the face of the franchise as far as I'm concerned.

    As for my third favorite...man, this is tough. I have so many favorite games to choose from. I think for my third choice I have to go with...

    3. Goldeneye 007

    I've lost so many hours playing this game. A huge reason is because of the gunplay. I think there's a science to videogame gunplay that I don't think enough developers appreciate but Goldeneye nails it. From the way the guns animate, to the sounds along with how enemies react to getting hit and the over the top theatrical deaths they have make the gun play feel so satisfying. It does a wonderful job of making you feel like you're in an action movie. Along with that, I love how you had mission objectives that you had to complete as it adds to the James Bond feel. Some people say that it's dated and in some aspects, they're probably right but I love this game, warts and all, and it has some lessons when it comes to it's gunplay that modern developers could learn a thing or two from.
    Have you ever played DOOM 64? Kind of divisive among the fan base, but it's my personal favorite. The original games are great as well. Out of all the id Software games though, I'd have to say Quake 1 is probably my favorite. If you've never played it (though I imagine you have), give it a go.

    I agree with your point about Goldeneye's gunplay. I think nowadays, many people look back on GE as some relic from the past, generally writing it off as "the game that made shooters playable on console" and nothing more, but it was extremely innovative and has a lasting impact to this day. Mechanics like location-based damage (i.e. headshots doing more damage than body shots, body shots more than legs, etc.), is something that really didn't exist before GE. Like you mentioned, it was also one of the first shooters to have actual objectives. For better or worse, games like Call of Duty and Halo wouldn't have existed (at least, in the same way), without Goldeneye.

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    Oh yeah, I've played Doom 64. I like it quite a bit. I'd even argue it's a better Doom 3 than Doom 3 actually was since, while it did go with a more atmospheric and horror like approach, it still had that classic run and gun gameplay that made the originals so good to play. Doom 3 went too far in the horror direction and all the weapons just felt weak. Quake is not a bad choice though personally I prefer Quake 2. If you haven't there's a really cool mod called Quake 1.5 that redesigns the weapons and adds some new enemy variants but keeps the classic Quake gameplay. It's a lot of fun and I'd recommend it.

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  7. #5
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    Yeah, DOOM 3 didn't really sit with me either. It isn't a terrible game, but it was just so dull and boring. Couldn't agree more about the weapons, they felt like Nerf guns or something. Kind of bizarre how a pseudo-2D shooter from 1993 had more impactful weapons than a game from 2005.

    On the note of Quake 2, I would say I actually prefer the core combat elements of Quake 2 better -- more diverse enemies, more and better weapons, etc. What I really loved about Quake 1 though,was the atmosphere and level design. Playing Quake 1 in pitch blackness at 3am while you listen to Alice in Chains and kill a few beers is unlike anything else. The grim-darkness is something that I don't think any other shooter has really nailed in the same way, so I love it for that alone. I also really enjoyed the labyrinthine-styled levels as they were riddled with secrets and encourged replayability in that you could play the same level over and over and complete it a different way each time. But, in terms of sheer gameplay, Quake 2 felt a lot more solid and satisfying to be certain. I've never tried Quake 1.5 but i'll give it a go. On a side note, have you ever played the expansions for Quake 1? They are a little more Q2-like in presentation and add some interesting weapons.

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    1. Majora's Mask

    2. Final Fantasy VIII (tied for first, really)

    3. Ocarina of Time
    "Out of the ground, raze all greenery with flame! Fire2!"
    Quote Originally Posted by Starwind55 View Post
    It deals with a demon virus that transforms people into freaky looking fuckers

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    Ocarina of Time, Donkey Kong Country 2, and the first Sims game for PC. I have other games I have enjoyed a lot but never felt inclined to play over and over again or as much as those three.

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    Quote Originally Posted by KorinKitty View Post
    Ocarina of Time
    That's right.What are three of your favorite games of all time?-09q4ea3_d-jpeg
    "Out of the ground, raze all greenery with flame! Fire2!"
    Quote Originally Posted by Starwind55 View Post
    It deals with a demon virus that transforms people into freaky looking fuckers

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    Ocarina of Time is easily the best 3D action-adventure game ever made. Nothing else really comes close. There's some similar stuff (Dark Souls, Fable, etc.), but nothing that offers the smart combination of combat-exploration-puzzles that OoT had. Everything about the game was nearly perfect; the way the world felt big and grand but remained linear enough to provide focus and a clear sense of goals is something that no other game of this type has managed to pull off.

    On a side note, if you didn't already know, you can complete many of the dungeons out of order, such as Fire Temple before Forest Temple. You can get really wacky if you retrieve the item from a dungeon without completing it, and then take it into other dungeons. Really breaths some life into the game if you've played it a million times in the normal order.

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