Saw this video a few days ago. I know it's closing on 14 years since the proposed release date but all this really does is highlight why it was canned, because it shows just how incredibly limited GE64 actually was compared to both it's original 1997 FPS peers and The New Challengers™ of 2007. I'm hardly a Halo fan by any stretch of the imagination but putting this up against something like Halo 3 -- never mind something like Team Fortress 2 if you want to go all-out for PvP -- is Nightmare difficulty; it isn't even remotely fair... much like how attempting to seriously compare the '97 original's 4-way FFA to its PC competitors like Doom & Quake was a laughable proposition.
Sure, I get it; GE64 was fine for its era and platform, almost a sacred cow, but it's best remembered that way, a relic of its age when console FPS games finally got a 4-way deathmatch option without needing multiple consoles and a news studio's worth of TV sets. Even if the framerate was absolute fucking dogshit when explosions were onscreen.
"It turned out that the ghost was just Mr. Finley, who ran the amusement park. The spooky part is that, as soon as the ghost appeared, the teenagers' dog began to speak! And it spoke in a tortured parody of human speech: 'relp me, Raggy,' it would say. 'I am an abomination and rould re rilled. Rill re, Raggy.'"