• I hate the designs of the new Pokemon...
  • I hate the designs of the new Pokemon...

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  1. #1
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    I hate the designs of the new Pokemon...

    I am not getting Pokemon Sword or Shield. Not just because of the designs, other issues factor in but the designs themselves... I am not a fan.

    I looked through them all and I find a few of them to look okay but most of them don't even make me think of Pokemon. I feel like this is some generic Chinese version of Pokemon.

    Anyone else feel this way?

  2. #2
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    I haven't bought or played a Pokémon game in the better part of 2 decades, so I don't know much about the newer games, but frankly I've found the designs ugly since the GBA days. It seems like they just ran out of ideas after a few years and started creating dumb, over-exaggerated Pokemon that lost the simplistic charm of the originals. The choice to move away from the hand drawn art style to the flat, computer-generated look was also a poor decision from an artistic perspective.

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  4. #3
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    I've known what it's like to be a diehard Pokémon fan. Er, that is, when I was eleven years old in 2000 and got Pokémon Blue! My save file had over 600 hours (I already told the story about how a friend erased it—I was pissed) so I got to know the game pretty well. The thing is, even though there were a good number of changes in Pokémon Gold and Silver and there was a slight leaning curve even for those who played the originals, I haven't seen any real innovations.

    Despite being a big Pokémon fan for about two years and believing my interest wouldn't dwindle... it did, and the only time I've bought a Pokémon game since (aside from as a present for my niece/nephew) is Pokémon Pearl in 2007 because my girlfriend at the time wanted me to. (She had Diamond.) I'd say I enjoyed the game but the formula was nearly entirely unchanged. I see that a lot of Pokémon fans are extremely stubborn and don't want the games changing or innovating. They got very pissy about how they now weren't able to continue transferring their Pokémon between games—a feature they started using two decades ago and expect to be intact.

    I can still remember most of the original 151 Pokémon. The Gold/Silver ones? Not so much, but some. There's now, what, nearly a thousand Pokémon? This is one of the main reasons I lost interest in the series. I knew I wouldn't be able to keep track. And like you both say, the designs are often absurd.

    The fact they literally copied models from considerably old Pokémon games for Sword and Shield is testament to how Pokémon is the same old shit, different year.
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  6. #4
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    I was big into Pokemon from 1998-2002, but not so much since then. I have bought a few of the games since, partially because my wife needed something to do between the time she quit her job and moved to America, so that was a brief resurgence for me about 2 years ago but I didn't feel as passionate about them as I used to. I also watched all the Pokemon movies 7 years ago, there has been a movie (sometimes 2) every year since like 1999 or so, so even 7 years ago that took me days to get through. I also enjoyed Pokemon Y, my friends were really into it at the time and we just had fun together. I wouldn't have enjoyed it on its own like I did with Gen 1.

    I agree with Stardood that they have lost their simplistic charm. I was never able to phrase it so concisely, but that's absolutely what drew me to the earliest Pokemon. I could easily tell which one I was looking at in most cases, and while they were simple you could tell that a lot of time was spent making the roster as diverse as possible. I love how the original concept art looks as well (which is what was used on many of the original Pokemon cards, if you recall those) illustrated by Ken Sugomori (i think that was his name??). The pokemon are all blocky and look like they're colored in with Crayola magic marker, it's such a distinct look! Now they look like generic cartoon/CG creatures.
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    The original Pokemon were more simplistic because of the format the games were on. You couldn't detail them very heavy on the old systems.

    There are quite a few new pokemon I like on this game (I've been playing Shield) and I'm enjoying the hell out of it. I don't like all of them, but I didn't like all the designs from old generations either. There truly is something for everyone.

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    Quote Originally Posted by Obsydian View Post
    The original Pokemon were more simplistic because of the format the games were on. You couldn't detail them very heavy on the old systems.
    I hate the designs of the new Pokemon...-9d7-png

    I hate the designs of the new Pokemon...-707klefki-png

    I'm pretty sure it wasn't the format of the game that messed up the designs.

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  12. #7
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    I think the disconnect here was that we were discussing the design, not their actual portrayal in-game. Of course they were simple 64x64 sprites in the past, but the ideas behind them were far more interesting. That being said a few of the new Pokemon are interesting now that I've taken a look. they aren't ALL bad.
    "Out of the ground, raze all greenery with flame! Fire2!"
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  14. #8
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    Quote Originally Posted by Zemekis View Post
    I think the disconnect here was that we were discussing the design, not their actual portrayal in-game. Of course they were simple 64x64 sprites in the past, but the ideas behind them were far more interesting. That being said, a few of the new Pokemon are interesting now that I've taken a look. they aren't ALL bad.
    Personally, I think the biggest issue isn't so much the actual design of the Pokemon, but the way they're designed. Just look at that picture of Charizard I posted -- the hand-drawn aesthetic, the vibrant colors, and the use of gradients to illicit texture and shadow is something that the later designs completely abandoned. The other Pokémon uses this two-tone coloring method where the artist basically just fills in one entire part of the design with one color and then simply slaps a few dabs of a slightly darker tone of that color onto it to give the impression of (sloppy and unrealistic) shadowing. The problem is, this method lacks the incremental use of color that the older designs employed, making the newer ones look flatter and less realistic, even despite looking less hand-drawn. There are also some little things I've noticed, like how the Pokémon (and even human) designs used to have fierce, triangular-shaped eyes, and now they are drawn more round and cartoonish. They've taken a streamlined approach in how they develop designs as a whole, rather than treating each design as a piece of work to be given unique care and attention.

    You can see this kind of streamlining in anime and cartoons in general. I always say how much more appealing 90s anime looks compared to today, and that's largely because it's so much more detailed and raw looking. All the stuff you see today is produced on a computer and is created with basic, robotic procedures that allow artists to churn out quantity rather than quality, at the expense of detail and "soul".

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  16. #9
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    I love Klefkei

    There are a ton in older generations that I'm not fond of either. No generation has pokemon everyone will like! Every pokemon is somebody's favorite.
    Magnemite is just... magnets.
    Voltorb is a pokeball.

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  18. #10
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    Is that... a key ring Pokémon?

    I hate the designs of the new Pokemon...-giphy-gif

    I'd write a more constructive reply, but I can't be bothered anymore.
    Gene: "Have faith in me guys, enjoy the ride—you're in good hands. I can handle this. I can do it!"
    Jim: "How do you know?"
    Gene: "I don't!"
    Jim: "I knew it."
    Gene: "That's okay. There's a first time for everything!"

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