• Zelda: Breath of the Wild Sequel
  • Zelda: Breath of the Wild Sequel

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  1. #1
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    Zelda: Breath of the Wild Sequel

    Ok, let's get this straight before I begin. I'm not a soyboy and I don't even own a Switch (yet), but this past Nintendo Direct really did it for me (more on that in my E3 general thread). I didn't buy into BotW nearly as much as some people did, despite being a lifelong Zelda fanatic. The game was a little too open and led to very loose storytelling & structure that I just don't enjoy personally. I like a somewhat more constrained story and gameplay flow if it condenses the story along with it. That being said, it was a fun game and I'm glad they made it.

    As huge as that game was & with the remake of Link's Awakening releasing in a few months I can't believe this was announced in 2019! Are there any other Zelda fans here, and if so are you deep enough into it that we can discuss the Timeline and such? BotW fucked up the timeline and I wanna vent about that to someone who can understand my word salad.
    "Out of the ground, raze all greenery with flame! Fire2!"
    Quote Originally Posted by Starwind55 View Post
    It deals with a demon virus that transforms people into freaky looking fuckers

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  3. #2
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    I have yet to play BotW myself. I have not gotten a Switch yet. I intend on getting one though so I will eventually play it. My favorite game is Ocarina of Time and I don't think that will ever be topped. That was my first introduction to Zelda though so I wasn't playing when it was a simpler time in the franchise. I am used to the 3-d world that is open but BotW seems like it is too open.

  4. #3
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    Ugh... I just can't. I know a person who won't STFU about Breath of the Wild. Every time I see him. Can't you play another Switch game? Stop repeating the same things about it. I suppose I could tolerate it if it was the N64 games because they're rather good. It's not just that of course. In general I've almost entirely lost interest in open-world games unless the game and the franchise was specifically designed to be open-world. My heart sinks when I notice that a game franchise I like (or previously enjoyed) has jumped on the open-world bandwagon.

    Metal Gear. I tried to like Metal Gear Solid V. I just find it boring. Metal Gear was always about corridors and sneaking and formulating strategies in closed environments. It can be argued that earlier Zelda games were open in a manner of speaking, but the games still had a linear narrative structure. You had to follow a path, whereas with open-world you have a lot of flexibility in how you approach gameplay, if I'm making sense..? Honestly, I haven't played Breath of the Wild (and I doubt I will as I'm probably as tired of hearing about it as Zemekis is tired of hearing about Game of Thrones) so I'm not going to say it's a bad game. I just don't like open-world. I guess GTA could be considered sandbox? There is a linear storyline with side-missions you can complete if you wish. I just prefer a lot of linearity in a game and I haven't felt an urge to play Final Fantasy XV, because like Konami and Nintendo, Square-Enix jumped on that bandwagon (although I heard only about half of Final Fantasy XV is open-world), so I'm sorry for the rant as I know it isn't so relevant, but that is why I have no interest in BotW or its sequel.

    Now, if Nintendo returned Zelda to its roots maybe I'd be interested in a new Zelda. Or how about they work on a new IP? I've already ranted enough.

    I don't like being a negative bastard, but Link's Awakening is the kind of game that I am a purist about and I doubt I'd enjoy a remake even half as much as the original. I even prefer the black/white original to DX. And then there's that cheeky ROM hack I laughed my ass off at (and completed if memory serves) when I was a very early teen.

    Proceed with caution!

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  5. #4
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    Quote Originally Posted by Mantis View Post
    Ugh... I just can't. I know a person who won't STFU about Breath of the Wild. Every time I see him. Can't you play another Switch game? Stop repeating the same things about it. I suppose I could tolerate it if it was the N64 games because they're rather good. It's not just that of course. In general I've almost entirely lost interest in open-world games unless the game and the franchise was specifically designed to be open-world. My heart sinks when I notice that a game franchise I like (or previously enjoyed) has jumped on the open-world bandwagon.

    Metal Gear. I tried to like Metal Gear Solid V. I just find it boring. Metal Gear was always about corridors and sneaking and formulating strategies in closed environments. It can be argued that earlier Zelda games were open in a manner of speaking, but the games still had a linear narrative structure. You had to follow a path, whereas with open-world you have a lot of flexibility in how you approach gameplay, if I'm making sense..? Honestly, I haven't played Breath of the Wild (and I doubt I will as I'm probably as tired of hearing about it as Zemekis is tired of hearing about Game of Thrones) so I'm not going to say it's a bad game. I just don't like open-world. I guess GTA could be considered sandbox? There is a linear storyline with side-missions you can complete if you wish. I just prefer a lot of linearity in a game and I haven't felt an urge to play Final Fantasy XV, because like Konami and Nintendo, Square-Enix jumped on that bandwagon (although I heard only about half of Final Fantasy XV is open-world), so I'm sorry for the rant as I know it isn't so relevant, but that is why I have no interest in BotW or its sequel.

    Now, if Nintendo returned Zelda to its roots maybe I'd be interested in a new Zelda. Or how about they work on a new IP? I've already ranted enough.

    I don't like being a negative bastard, but Link's Awakening is the kind of game that I am a purist about and I doubt I'd enjoy a remake even half as much as the original. I even prefer the black/white original to DX. And then there's that cheeky ROM hack I laughed my ass off at (and completed if memory serves) when I was a very early teen.

    Proceed with caution!

    Metal Gear was ruined if you ask me. The whole premise of the game was meant to feel isolation. I didn't bother with V for that reason. Sometimes games aren't meant to be put in a new up to date or trendy style.

  6. #5
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    This thread:



    I fully agree with you guys. Open world games tend to spread the experience far too thin ESPECIALLY when open-world is tacked onto a series that wasn't that way in the first place. I've seen it referred to as the Skyrim Effect. A lot of these developers were either impressed with Skyrim itself or its sales numbers and said "oh, me too!". DON'T ADD OPEN WORLD IF IT DOESN'T ADD ANYTHING OR DOESN'T MAKE SENSE. While there is a strong argument that Zelda has open-world in its roots, MGS V was pretty painful.

    Mantis, even as a hyper Zelda fan I 100% see where you're coming from on BotW. I don't know what it is about that one series entry in particular that people just can't shut the hell up about. It was/is a decent game, but not even a top 3 in the series, imo. Due to the open world, the story was thin & weak and the gameplay was rather boring minute to minute. I get a nails-on-chalkboard effect every time I need to listen to someone drone on about it again.

    All that being said, I'm excited for the sequel though. Looks like they're going to take it in a more Majora's Mask/Twilight Princess direction so I'll be keeping an eye on it.
    "Out of the ground, raze all greenery with flame! Fire2!"
    Quote Originally Posted by Starwind55 View Post
    It deals with a demon virus that transforms people into freaky looking fuckers

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