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  1. #1
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    jimhawking
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    Game related youtube channels

    There's a lot of youtube channels dedicated to gaming so I thought it'd be cool if we could post and talk about some that we enjoy watching.

    I watch Ahoy and he has grown quite a bit. He used to do Call of Duty weapon guides and other vids dedicated to guns in games but he expanded on doing retrospectives of classic and older games that I think are well done. He doesn't rely on hyperbole like some youtubers do. He is a lot matter of fact and straightforward when it comes to his presentations. My favorite of his is his video on Polybius. The research and investigation he does puts most videogame journalists to shame (We even get a cameo appearance by Guru Larry, another cool youtube personality!).



    Another one I like is AKindAleWar. Normally, a lot of youtubers who try to be funny come across as cringey but this guy is a hoot. He actually managed to make me laugh harder than any other gaming youtuber has in a long time. I don't know what it is that makes his humor work but he is just entertaining to listen to.



    Now this next guy, Gggmanlives, does content that is right up my alley. He reviews a lot of classic first person shooters but he does review a lot of newer games as well as games of other genres. I find him informative and, much like with Ahoy, he doesn't resort to hyperbole and just delivers on why a game is good or bad. Even if I don't agree with him, he does a great job in breaking down the game mechanics and whether or not the developers do a good job of pulling it off.



    Finally, there is TheGamingBritShow. This one is another informative fellow who reviews some more lesser known titles as well as videos related to gaming in general.



    If there's any gaming youtube channels you want to recommend, don't hesitate to post them!

  2. #2
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    I'll go ahead and check these guys out. As for recommendations I have none since most videos I watch from YouTube are often about learning new software and stuff. Thanks for sharing!

  3. #3
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    ronaldmacdougall
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    Not sure if this is the type of 'game channel' you're thinking of, but if anyone is interested in Game Design and Development, there are a whole bunch of good channels and I watch them all religiously because I aim to be in the game design department one day.
    Here are a few.

    Design Doc:
    https://www.youtube.com/channel/UCNO...5A1xzcQGbIHNeA
    A gameplay, UX, UI and graphic art and illustration focused channel that discusses good and bad design in games.

    Ask Gamedev:
    https://www.youtube.com/channel/UCd_...9wZDNyeKCWUstg
    A channel that focuses primarily on tips on starting as a game designer and getting into the indie scene.

    New Frame Plus:
    https://www.youtube.com/channel/UCxO...AXCXJCU54AxYFw
    A video game animation channel that deconstructs the theory on different kinds of game animation using big titles as references. Not a technical animation learning/tutorial channel. Mostly on discussing the topic of animation in a digestable way for everyone to enjoy.

    Extra Credits:
    https://www.youtube.com/channel/UCCO...M1JavPCOr_Uydg
    If you've ever heard of their extra credits series on gaming, 'nuff said.
    If by some means you haven't, then all you need to know is they have over 400 videos in game design discussion.

    GDC:
    https://www.youtube.com/channel/UC0J...9lg56u6qH8y_MQ
    An especially good one. The GDC stands for Game Developer Conference. It's a yearly event where big professional game devs get up on stage and give talks about game design, modelling, rendering, animation, storytelling etc etc.
    Really good for getting some insight from industry professionals. The GDC channel simply uploads these talks.

    Writing on Games:
    https://www.youtube.com/channel/UCPl...MxCcK3BGjrX7ew
    Easy enough to tell what this channel is about. It's narrative design and structure in games.

    Mark Brown:
    https://www.youtube.com/channel/UCqJ...KyLTjn6z2XwYAw
    Otherwise known as Game Maker's Toolkit, this channel is another favourite of mine and goes in depth on game design analysis, often discussing hidden mechanics and the like used to capture that all illusive 'game-feel'.

    There are more but I don't want to clutter up this thread.
    And I know of more technical stuff (tutorials on animation, rigging, modelling, sculpting, vfx etc) but I doubt that's what this thread is about.

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  5. #4
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    I actually don't watch as many as I once did. I think I typically go in waves with YouTube in general. Like right now I have series I watch online elsewhere so my focus of watching things is directed there. I will check my subs and share the gamer channels I am subscribed to next time I am on

  6. #5
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    jimhawking
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    Quote Originally Posted by Ctarl-Ctarl Empire View Post
    Not sure if this is the type of 'game channel' you're thinking of, but if anyone is interested in Game Design and Development, there are a whole bunch of good channels and I watch them all religiously because I aim to be in the game design department one day.
    Here are a few.

    Design Doc:
    https://www.youtube.com/channel/UCNO...5A1xzcQGbIHNeA
    A gameplay, UX, UI and graphic art and illustration focused channel that discusses good and bad design in games.

    Ask Gamedev:
    https://www.youtube.com/channel/UCd_...9wZDNyeKCWUstg
    A channel that focuses primarily on tips on starting as a game designer and getting into the indie scene.

    New Frame Plus:
    https://www.youtube.com/channel/UCxO...AXCXJCU54AxYFw
    A video game animation channel that deconstructs the theory on different kinds of game animation using big titles as references. Not a technical animation learning/tutorial channel. Mostly on discussing the topic of animation in a digestable way for everyone to enjoy.

    Extra Credits:
    https://www.youtube.com/channel/UCCO...M1JavPCOr_Uydg
    If you've ever heard of their extra credits series on gaming, 'nuff said.
    If by some means you haven't, then all you need to know is they have over 400 videos in game design discussion.

    GDC:
    https://www.youtube.com/channel/UC0J...9lg56u6qH8y_MQ
    An especially good one. The GDC stands for Game Developer Conference. It's a yearly event where big professional game devs get up on stage and give talks about game design, modelling, rendering, animation, storytelling etc etc.
    Really good for getting some insight from industry professionals. The GDC channel simply uploads these talks.

    Writing on Games:
    https://www.youtube.com/channel/UCPl...MxCcK3BGjrX7ew
    Easy enough to tell what this channel is about. It's narrative design and structure in games.

    Mark Brown:
    https://www.youtube.com/channel/UCqJ...KyLTjn6z2XwYAw
    Otherwise known as Game Maker's Toolkit, this channel is another favourite of mine and goes in depth on game design analysis, often discussing hidden mechanics and the like used to capture that all illusive 'game-feel'.

    There are more but I don't want to clutter up this thread.
    And I know of more technical stuff (tutorials on animation, rigging, modelling, sculpting, vfx etc) but I doubt that's what this thread is about.
    On the contrary, they fit in just fine. I do love seeing behind the scenes stuff that looks into what went into making games and what the mindset of the developers were at when making the game. I've seen some stuff from Extra Credits. Forgot specifically which video but I remember liking it a lot. The GDC talks have produced love lovely stuff. I particularly like Mick Gordon's presentations since we don't get to hear about the process of making video game music all that much.

  7. #6
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    ronaldmacdougall
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    I tend to pay attention to a lot of design and animation related ones as, well, my specialized area is design and animation in games.
    But speaking of music, I'd like to learn music theory at some point. Understanding sound design and music (maybe even picking up an intrument) would help a lot from a game design perspective since being able to discuss music and sounds properly with that department with a clear understanding will only make me a better designer.

    So I've been thinking about that for a while. Not sure when to tackle it yet though as I want to get into programming related stuff first.

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